Health & medico-social

VirtualSociety, the platform that helps care teams create interactive therapeutic experiences

Cats & Foxes develops VirtualSociety. The platform helps healthcare professionals and medico-social organizations design, adapt, share, and use interactive therapeutic experiences without starting from scratch for every need.

Leo the Wolf helps children become familiar with aerosol therapy
Featured therapeutic education case

Leo the Wolf helps children become familiar with aerosol therapy

Co-developed with the cystic fibrosis team and the therapeutic education unit at Nancy University Hospital, Leo turns a repetitive treatment into a reassuring interactive experience. Children encounter the steps, objects, and gestures in a familiar world that can be used during therapeutic education sessions or before treatment.

  • Understand the role of equipment and care steps
  • Rehearse the order of gestures in a more engaging setting
  • Support dialogue between the child, family, and care team
View Leo the Wolf

A platform, not fixed content

VirtualSociety lets teams start from an existing base, adapt it to a real context, then reuse, share, and evolve it across teams and audiences.

Experience library

Existing experiences provide a starting point so teams save time instead of rebuilding each scenario from scratch.

No-code editor

Teams can adjust content, steps, instructions, characters, environments, or cues without launching a new development cycle for every variation.

Multi-support deployment

The same core logic can be used across different supports depending on context, including a lightweight web version with VirtualSociety Online.

Designed for real field needs

The platform is built for concrete situations: explain, prepare, rehearse, reassure, train, or support with something more adaptable than static content.

Customization

Each organization can adapt an existing base to its protocol, vocabulary, audience, and real usage context.

Time savings

Teams build on what already exists instead of restarting every project, which speeds up testing, iteration, and deployment.

Engagement

Interactivity helps hold attention, make a situation easier to understand, and support the appropriation of steps or cues.

Light deployment

Experiences can be shared more easily across teams, and some versions can be launched without specialized hardware.

Autism, phobias, and anxiety: gradual, pressure-free experiences

Alongside therapeutic education and training use cases, VirtualSociety can host spaces designed for learning, gradual exposure, reassurance, and building cues within a controlled setting.

Health & medico-social

Our mission

Discover how VirtualSociety enhances the lives of neurodivergent individuals and promotes relaxation through an inclusive game.

Test your limits!

Autism

Living better with Autism Spectrum Disorders (ASD)

VirtualSociety has been specifically designed to provide a safe and inclusive environment for people with Autism Spectrum Disorder (ASD). In this game, social interactions are encouraged progressively, allowing players to learn to engage with others without pressure, while developing essential emotional skills.

With constant accessibility and the removal of barriers, made possible by incorporating gaming UI and UX standards, VirtualSociety offers a seamless and user-friendly experience for everyone.

We engage with autistic individuals and their families to create scenarios that help players recognize and manage their emotions and those of others. The virtual nature of these activities provides a safe space where everyone can practice facing real social situations at their own pace.

Strengths

Facilitated social interactions

Players can interact in an adapted virtual environment, without the immediate challenges of real life. They can join gaming groups, participate in events, or simply chat with other players, thereby strengthening their social skills.

Emotion recognition

Through interactive stories and diverse characters, players learn to identify a wide range of emotions, enhancing their understanding of others and themselves.

Routine development

The game allows players to learn and practice daily routines in a fun and soothing setting, a key skill for those on the autism spectrum.

Phobias

Overcoming phobias

Overcoming phobias can be a challenging process in real life, but VirtualSociety offers a gradual and safe approach to help players manage their fears and anxieties.

By incorporating cognitive-behavioral therapy (CBT) techniques and working with psychology experts, the game allows players to face anxiety-provoking situations without unnecessary stress, in a controlled and supportive environment.

The scenarios offered in VirtualSociety enable players to confront their fears at their own pace. Whether it’s phobias related to crowds, heights, or unfamiliar places, players can gradually overcome these obstacles by repeating experiences in a risk-free, game-like environment.

Strengths

Gradual exposure

Players can choose the level of difficulty and the frequency of exposure to situations they find challenging, such as crowds or confined spaces, adjusting it according to their comfort.

CBT-based approach

We use cognitive-behavioral therapy methods to help players reduce anxiety progressively and safely.

Pressure-free practice

VirtualSociety provides an environment where players can face their fears without the immediate consequences of the real world, creating a space of trust and well-being.

Anxiety

Reducing anxiety

At Cats & Foxes, we are committed to helping each VirtualSociety player get the most out of what we offer. This is why we have dedicated a part of the wellness area to well-being and relaxation.

This space offers a variety of activities, from guided meditation sessions to breathing exercises, allowing players to recentralize themselves and reduce their anxiety levels. Each activity is designed to foster a sense of calm and serenity, contributing to a more balanced and enriching gaming experience.

Art therapy and meditation spaces are accessible to everyone, free of charge. These creative areas encourage self-expression and relaxation, allowing players to explore their emotions through artistic activities and mindfulness practices. Whether through drawing, painting, or mindfulness meditation, each participant can find a way to relax and relieve daily stress, while benefiting from community support.

Strengths

Accessibility

All players can enjoy these spaces at no cost, promoting inclusivity and collective well-being.

Varied activities

A range of options is offered, from meditation to art workshops, to cater to the needs and preferences of each individual.

Other use cases already in motion

Other concrete uses are already underway, with different formats depending on needs, audiences, and field constraints.

What makes VirtualSociety different

The product’s value does not only come from content. It comes from the way teams can take ownership of it, adapt it, and circulate it.

Care teams can create by themselves

Field teams can start from an existing base, adjust a scenario, and evolve a support without relying on a heavy production cycle for every need.

Real context matters

Experiences are designed around real gestures, places, instructions, and field constraints rather than a generic format.

Content can be shared across teams

What one team creates can become a useful base for another team, then be adapted instead of recreated.

Deployment stays simple

The goal is to make uses easier to share, test, and run without adding unnecessary technical complexity.

Who is it for?

VirtualSociety is designed for organizations that need serious, adaptable, and usable interactive supports.

Healthcare institutions and hospital teams

For therapeutic education, preparation, gesture rehearsal, and pathway support.

Medico-social organizations and services

To prepare situations, make contexts easier to understand, or support day-to-day accompaniment.

Associations and caregiver networks

To share useful and accessible supports adapted to different audiences.

Professionals involved in therapeutic education, psychoeducation, support, or training

To design and evolve experiences without starting from scratch.

Co-creation services to move from field need to real use

VirtualSociety is a platform. When a need requires specific support, Cats & Foxes can help you scope, design, test, and deploy an experience adapted to your context.

  • interactive prototype
  • catalogue co-development
  • team training

Looking for a health support that is more adaptable than fixed content?

VirtualSociety helps you start from an existing base, adapt it to your context, and deploy it more simply with your teams.